Stanley: full 3D digital human
Stanley was a resource originally conceived while I was working in the Division of Clinical Anatomy at Stanford University. He is a fully codified human resource, with each individual model tagged and tracked in a linked database.
The model set was specifically designed to be an extremely accurate teaching resource. Stanley is able to be used in various applications, ranging from VR to mobile applications to web resources to rendered videos.
There are over 2500 individual models that make up the body, able to be quickly customized and edited. Textures and topology are managed using Maya and 3D Coat.